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newBookmarkLockedFalling Questions for Adi Shankar - Castlevania Animated Series
XombieMike 73 2,398 by alexcalvo
Apr 18, 2017 19:41:34 GMT -6
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newBookmarkLockedFalling Rules- Please read before posting
XombieMike 1 3,062 by rakelofthewind
Feb 6, 2017 1:10:29 GMT -6
newBookmarkLockedFalling Some Castlevania arrangements I have found recently
Dengojin 0 104 by Dengojin
May 9, 2017 13:01:58 GMT -6
newBookmarkLockedFalling Yän's Castlevania Arrangements
Yän 1 330 by Yän
Apr 10, 2017 10:04:08 GMT -6
newBookmarkLockedFalling Remixes of the Bloodstained Theme
Administrator 17 2,600 by crocodile
Apr 2, 2017 21:50:14 GMT -6
newBookmarkLockedFalling Castlevania 8 and 16-bit generations music article on HG 101
Lestaroth 0 79 by Lestaroth
Mar 28, 2017 9:27:10 GMT -6
newBookmarkLockedFalling Castlevania Medleys
Burpomatic 26 2,272 by Busterific
Jan 27, 2017 19:21:55 GMT -6
newBookmarkLockedFalling Cover of Holy Wisdom from Bloodstained OST (village section)
chocolatestain 4 293 by chocolatestain
Jan 27, 2017 11:10:31 GMT -6
newBookmarkLockedFalling Remixes of the Galleon Minerva stage music
XombieMike 23 974 by Enkeria Gin
Dec 13, 2016 18:25:30 GMT -6
newBookmarkLockedFalling Remixes of Luxurious Overture
Brainiac 4 568 by castledan
Nov 15, 2016 14:43:47 GMT -6
newPollBookmarkLockedFalling [Poll] Your favorite "8-16 bit" Castle Entrance music
Kitti_W 10 1,087 by Galamoth
Nov 3, 2016 20:37:25 GMT -6
newPollBookmarkLockedFalling What do you think of the Bloodstained OST?
Togposh 88 4,421 by castledan
Oct 26, 2016 9:03:15 GMT -6
newBookmarkLockedFalling Bloodstained inspired fan music originals
Administrator 30 2,088 by Brainiac
Oct 1, 2016 13:10:21 GMT -6
newPollBookmarkLockedFalling Music capability
qaantar 67 3,320 by Busterific
Sept 28, 2016 19:16:59 GMT -6
newPollBookmarkLockedFalling [Poll] Which "Castle Entrance" music do you like most?
Administrator 81 4,551 by m0nkf15h
Sept 25, 2016 13:59:16 GMT -6
newBookmarkLockedFalling Music discussion
castledan 50 2,382 by Galamoth
Aug 12, 2016 11:57:06 GMT -6
newPollBookmarkLockedFalling Dance of Illusions
LeoLeWolferoux 21 896 by castledan
Jul 12, 2016 8:48:08 GMT -6
newBookmarkLockedFalling Sheet music for Bloodstained Theme by Qaantar
Administrator 11 2,600 by sumo9988
Jul 4, 2016 0:17:04 GMT -6
newBookmarkLockedFalling Castlevania Game over music medly
Dengojin 2 397 by Yän
Jul 2, 2016 17:55:25 GMT -6
newBookmarkLockedFalling Michiru Yamane on Spotify
Administrator 8 2,444 by LeoLeWolferoux
Jun 29, 2016 21:11:22 GMT -6
newPollBookmarkLockedFalling [Poll] Igavania Clock Tower themes
Galamoth 38 2,222 by LeoLeWolferoux
Jun 29, 2016 20:56:49 GMT -6
newBookmarkLockedFalling The 100 Best NES Songs
purifyweirdsoul 6 803 by LeoLeWolferoux
Jun 28, 2016 21:58:47 GMT -6
newBookmarkLockedFalling Blink 182 back together
zoned87 0 432 by zoned87
Apr 28, 2016 9:26:52 GMT -6
newBookmarkLockedFalling MegaRan does SotN music
Administrator 4 1,825 by Cale
Feb 19, 2016 13:32:12 GMT -6
newBookmarkLockedFalling Music by Jake Kaufman / virt, also remix community songs
purifyweirdsoul 14 2,170 by Burpomatic
Jan 14, 2016 6:26:12 GMT -6
newBookmarkLockedFalling YouTube Play List
XombieMike 3 732 by Akatsuki belmont
Jan 7, 2016 6:50:16 GMT -6
newBookmarkLockedFalling Remixes for Ippo Yamada's Cursed Orphan / Castle Enterance
Administrator 14 2,384 by rorybutler
Dec 7, 2015 4:05:15 GMT -6
newBookmarkLockedFalling Akira Yamaoka
XombieMike 11 1,041 by Dragon_of_Dojima
Oct 2, 2015 16:00:41 GMT -6
newBookmarkLockedFalling Music with a Bloodstained theme
elusivevillan 2 992 by aindriu
Sept 2, 2015 1:33:43 GMT -6
newBookmarkLockedFalling Bloodstained MP3s
masterlibrarian 7 1,144 by Rigel
Jul 27, 2015 23:58:42 GMT -6


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XombieMike Avatar
XombieMike: Oh, and voice acting. All that makes for an awesome update, but not when it's old info. All of that does need to be in the update too, because all backers should know these things. May 22, 2017 20:26:53 GMT -6 *
castledan Avatar
castledan: I get why you'd want to set your expectations at the right level. I think my optimism stems from three things: May 22, 2017 21:05:56 GMT -6
castledan Avatar
castledan: 1. E3 is next month, and the last time around they teased the demo in the update before E3. We were teased the location and got info that we'd be receiving a demo. So it seems like it'd be weird to not do something similar in terms of tease what's at E3. May 22, 2017 21:06:52 GMT -6
castledan Avatar
castledan: 2. All the voice work they've done recently. They've clearly TEASED it a lot, it seems like the perfect time to announce the voice actors BEFORE E3 when we most likely will full on hear the voices in a trailer or demo. May 22, 2017 21:07:30 GMT -6
castledan Avatar
castledan: 3. Fangamer has had the assets for this update for a while and Steve said they had a lot to translate. Just felt like a sign that it's gonna be an important update. I could be wrong in my optimism but there's a big event looming close by... May 22, 2017 21:08:24 GMT -6
castledan Avatar
castledan: It'd be a missed opportunity. May 22, 2017 21:08:29 GMT -6
Dragon_of_Dojima Avatar
Dragon_of_Dojima: Rip and Tear..... May 22, 2017 21:55:19 GMT -6
castledan Avatar
castledan: In famitsu IGA stated bloodstained is 20/30% done. That they need to increase development pace. Eek. Doesn't seem like a 2018 release to me if the previous bitsummit they said 10% May 23, 2017 0:18:15 GMT -6
Goobsausage Avatar
Goobsausage: How recent was the Famitsu issue that said that? May 23, 2017 0:29:34 GMT -6
crocodile Avatar
crocodile: It was a BitSummit interview published yesterday. However game development isn't linear. It's not X% every month but rather you spend a lot of the early months not generating a lot of content and then in the last months you generate a ton! May 23, 2017 0:49:58 GMT -6
crocodile Avatar
crocodile: Putting aside that % complete estimates are usually bullshit, just because it has taken them X months to get to 20/30% doesn't mean it will take that many months to make another 20/30% of the game - it will take them less. May 23, 2017 0:51:24 GMT -6
Mana Avatar
Mana: Right now it's 20-30% complete due to the fact mass-producing system isn't complete. Once we have these systems complete, the process afterward should come much faster :) May 23, 2017 1:42:36 GMT -6
Pure Miriam Avatar
Pure Miriam: The "mass-producing system" means procedure generation, the math behind enemies stats and other things that are done automatically, right? So, when those things are finished, you can just turn on and see the magic happening before your eyes. May 23, 2017 1:51:15 GMT -6
Pure Miriam Avatar
Pure Miriam: It is like RPG Maker, for those who use it before. You spend a ton of time doing the database, creating your math to the enemies stats, generating items, configuring your tilesets and a ton of other things. And then, the rest of the game goes way faster. May 23, 2017 1:52:33 GMT -6
Pure Miriam Avatar
Pure Miriam: While you do that database thingy on RPG Maker, your game is normally not even 10% done. But when you finish those things, everything else goes rather smoothly. I'm not a programmer or anything, but i'm guessing that's what you meant, right Mana? May 23, 2017 1:53:47 GMT -6
Mana Avatar
Mana: I'm also not a programmer and not really too sure about the exact implementation. Lets say we have all enemy models completed, but if we only implemented 10% of it, that would really mean only 10% is actually complete inside the game. May 23, 2017 1:58:33 GMT -6
Mana Avatar
Mana: Procedural generation is only used for the environment texture and models. Mass producing is how all all the readily available model, stats, text are implemented into the game system. May 23, 2017 2:01:14 GMT -6
Pure Miriam Avatar
Pure Miriam: Oh, i see. It is not exactly what i said, but it is more or less the same thing. "Things that help the developer to develop" aren't 100% complete yet :D May 23, 2017 2:03:32 GMT -6
Elfina Ashfield Avatar
Elfina Ashfield: Just saying my opinions tho, if IGA needs to delay the game to 2020 or something like that to make sure that the game is up to his standard I'm totally okay with that. Looking forward to E3 now. :D May 23, 2017 5:45:16 GMT -6
Redogan Avatar
Redogan Avatar
Redogan: I wouldn't mind if Bloodstained were pushed back that far provided that we get updates that show good progress is being made. Deadlines can be extremely stressful. IGA and team should focus on steady on-pace progress and show the backers where they are. May 23, 2017 6:28:01 GMT -6